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Old 17-12-2009, 11:01 AM   #31
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Originally Posted by Maggot
What did the 50K on the commodore buy them if it only ran a 13.09?
In short, a big, purple beast with no traction!

In round figures - about $18k of engine, $19.5k of Supercharger, $2k of fuel pump, $3k of radiator, $4.5k of exhaust, $4k of clutch/flywheel and a couple of minor items.

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Old 17-12-2009, 12:01 PM   #32
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There is more to performance than 0-400m times. Stopping and cornering are often also important to some people.
They did do a handling loop in the test but in the absence of comparable base-line data I didn't include it in our comparo.

Ignoring the mega expensive cars in the test the two tables below try and provide some definitive view of the relative value.

The first table looks at the cost per tenth of a second away from the lap record for an improved production car at the circuit (which is 94 seconds in round figures) based on the money spent on handling improvement. It's not terribly scientific but it will do for these purposes.



The second (and more definitive) looks at the same cost base but using the total cost of the modified car.



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Old 17-12-2009, 12:53 PM   #33
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Why did the G6ET bring such poor numbers to start with?? There dynos seem under rated??
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Old 17-12-2009, 01:34 PM   #34
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Originally Posted by flappist

It is interesting to note how the G6ET has become the "darling" of the performance mod crowd when the XR6T has exactly the same engine and transmission, costs less and weighs slightly less.

Must be because it is a new model.......
Yeah I dont get it. I think if you are after an auto then Id probably go the G6ET aswell. But in saying that you get the LSD in the XR, at this stage of my life manual is the only way to go regardless of its "agricultural" feel.
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Old 17-12-2009, 01:49 PM   #35
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This is a bit silly, you can go miles over 300 rwkw with the VE 6 litre cam/tune only and that's no where near 5 grand worth of mods. No doubt the figures on all the other cars I don't know about are just as messed up, You might not run an 11 with such a car but you would be alot closer than 12.8
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Old 17-12-2009, 03:28 PM   #36
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Given that two of the three VE's went well over 300rwkw I am not sure what your point is?

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Old 17-12-2009, 03:30 PM   #37
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Point is they had 10 times more money spent on them than they needed and the Ford didn't. When in actual life the costs to modify ect to the same level are about the same. As seen at the drag strip every week
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Old 17-12-2009, 07:41 PM   #38
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yes i tend to agree. It does seem weird. Ive been reading this thread with sceptasism wondering what the real point of the whole exercise is when in reality everything is based roughly on this or that. I think it would only be worth it if (for eg) much more reliable dyno runs were done. Some of the money spent just wont happen in real life. Aswell as the thought that every single different tunner will get massive difference in how they get performance out of a car, deppending on how much rnd they have done.
Maybe a budget cap for mods and or cars would be better.
It almost looks like a gaggle of cars bundled together...some super handlers,some drag weapons and others horsepower-money wasting comadores. (Whose gunna spend 100g if they know its goin down the track)we might call that the drift car in the group.......hmm...my opinion only
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Old 17-12-2009, 08:45 PM   #39
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Mmmm. ..... there's lots of interesting info here, but probably tries to cover too broad an area (1/4 mile, braking, handling). A good job to throw out the handling side.

Choice of cars and also the range of mods (and costs) is arguably random.

Eg: Mods to g6et: 2 x 10" rims ($500), 2 x MTs ($400), 1 x baseball bat to roll rear guards ($200) : $2K would probably get the same ET...

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